Realistic lighting and shadows in 3D
Realistic environment lighting and shadows make your product look natural and lifelike in 3D.
Everything you get
Available in your plan
A 3D model without good lighting looks like it is floating above the page. Vulp lights every product with environment lighting and automatically adds a shadow beneath it, so the product stands on its surface rather than in front of it.
Contact shadows and ambient occlusion
Where the product meets the floor and where its parts touch, Vulp adds soft shadows and ambient occlusion. That gives depth to seams, cushions and edges, and lets the product sit naturally in its scene. There is nothing to set up.
Shadows to taste
Shadow too strong, or too subtle? Adjust it in the Vulp dashboard, or with the shadow-intensity and shadow-softness parameters in the embed code. They apply in the browser and in augmented reality.
Colours you can trust
Vulp uses tone mapping to the PBR Neutral standard, tuned for e-commerce. Colours and reflections stay as close as possible to the real product, instead of the oversaturated or washed-out tones 3D rendering often produces.
An environment of its own
With a skydome (skybox=1) the product stands in a realistic space, such as a living room or showroom, instead of on a plain background. On the Enterprise plan the lighting itself can be adjusted too, to set the right mood and bring out texture and finish.